How To Break Final Fantasy VI
By Dr. Eleanor Vance | Published on January 01, 0001
If you’ve played Final Fantasy VI, you’ve probably seen some weird glitches. Maybe you killed a boss by casting the spells Vanish and X-Zone. Maybe you realized that certain stats don’t actually work as advertised. Or maybe you used Relm’s Sketch ability on an invisible enemy and accidentally wiped out your Super Nintendo cartridge. Oops. But there’s one exploit you’ve probably never discovered, a bug that lets you break Square’s classic role-playing game in some unexpected ways. You can play as non-player characters, hack apart scripted events, and create all sorts of kooky chaos. And you don’t even need a Game Genie.cnx.cmd.push(function(){cnx({"playerId":"e3616d04-4972-4839-a63a-c6975e2e9731","settings":{"advertising":{"macros":{"AD_UNIT":"/23178111854/od.kotaku.com/article","CHILD_UNIT":"article","POST_ID":"5924518","POST_TYPE":"post","CHANNEL":"uncategorized","SECTION":"","SUBSECTION":"","CATEGORIES":"uncategorized","TAGS":"final-fantasy,square-enix","NOP":"0"},"timeBeforeFirstAd":0}}}).render("cnx-player-main")}); (The following contains spoilers for Final Fantasy VI.) While thumbing through a random thread on the GameFAQs message boards early last year, graphic design student Dawn Hosie found someone talking about a strange glitch that could potentially break Final Fantasy VI, one of her favorite games. Naturally, she wanted to re-create it. Hosie, who moonlights as a freelance advertiser, says she does this sort of thing fairly often. “Most nerds churn out their relaxing hours into MMOs or Call of Duty,” Hosie told me via e-mail. “I’d rather put it into picking apart old-era video games. It’s a weird hobby, but I adore it.” So she re-created the bug and poked away at the game, trying to see what sort of hilarious havok she could wreak. She turned the results into a massive thread over at the Something Awful forums, which you can read in its entirety here With Hosie’s permission, I’ve re-created it for Random Encounters. Here’s how you break Final Fantasy VI: First up, play through the game’s intro until you’re leaving the city of Narshe with Terra and Locke. Save the game. Here’s the annoying part: From here on out, you can’t die. If you get a game over, you’ll have to start the whole process again from step 1. (Hosie recommends you play on an emulator so you can use save states in case you do get a game over.) Play allllll the way through Final Fantasy VI until you get to the Floating Continent. Lift off as normal. When you get to this section of the Floating Continent, jump back on your airship. Fly around for a while. Hosie recommends you do this for at least 30 seconds. Lift back off and head to the Floating Continent again. Die. If you did everything right up to this point, you should wind up wayyy back where you first saved, with only Locke and Terra in your party. But there’s one big difference… You’ve got an airship. Now you can break the game. See, by doing all that jazz around the Floating Continent, it seems you activate a trigger that allows you to keep the airship when you die. Here’s Hosie’s theory: I’m not a u31.com เข้าสู่ระบบ coder myself, so maybe this isn’t entirely accurate and someone can correct me (or figure it out), but we believe that there is a bug with how the game handles your airship state. I’m going to explain this in layman’s terms as best I can. When you board the Floating Continent, because you go directly from the airship to u31 ทางเข้า the Floating Continent, you never actually leave the airship. When you die, the on-airship flag is removed, like when you die in most airship encounters. However, by jumping back onto the airship from the Floating Continent and flying around, you activate another flag that says you’re on the airship, effectively giving the “do you have an airship?” a value of 2. Therefore, when you die, that value gets decreased by one, giving you the “do you have an airship?” a value of 1. That way when you come back wherever you last saved, you keep your airship and can then explore the world. This is all speculation of course. Nobody that I’m aware of has figured it out. I’m not sure why this only happens on the Floating Continent, either. Maybe it’s because the game developers wanted to do a map change while technically being on the airship, because normally at the end of the Floating Continent sequence you reappear on the airship and it would save on game memory? I’d really love to find out exactly why and how. It’s one of those enjoyable mysteries. Quick note: When you land the airship after taking off, it will disappear. And if you enter the interior while flying, you won’t be able to leave. So this is a one-shot glitch. But there’s a hell of a lot you can do when you
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